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	<id>https://apewiki.siontea.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Joeberryosponge</id>
	<title>Ape Escape Speedruns - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://apewiki.siontea.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Joeberryosponge"/>
	<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/Special:Contributions/Joeberryosponge"/>
	<updated>2026-05-13T22:19:07Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Amai_Wana_Mountain&amp;diff=277</id>
		<title>AESSD/Amai Wana Mountain</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Amai_Wana_Mountain&amp;diff=277"/>
		<updated>2026-03-16T00:35:31Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: Created page with &amp;quot;== Any% ==  Go forward and catch the fast blue monkey. It is RNG if he sees you early. Dash on the left path to the next area. There are two backups if you don&amp;#039;t catch him. The easier one is to catch the rope monkey, and swing on the right side to get to the island. The harder and faster alternative is to lily pad jump with the ship. After catching the monkey on the island you can double jump into the water forward and continue the path. Continue dashing and double jumpi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Any% ==&lt;br /&gt;
&lt;br /&gt;
Go forward and catch the fast blue monkey. It is RNG if he sees you early. Dash on the left path to the next area. There are two backups if you don&#039;t catch him. The easier one is to catch the rope monkey, and swing on the right side to get to the island. The harder and faster alternative is to lily pad jump with the ship. After catching the monkey on the island you can double jump into the water forward and continue the path. Continue dashing and double jumping up the platforms. On the last platform, land near the edge and wait one second, about the time it takes for the dust to disappear. The platform should appear at the top platform and can be easily jumped to. Hit the button and continue into the next room. The easiest way for the next room is the catch the bunny monkey as he lands (follow the shadow). There is a faster strat where you use the blue monkey to perform four hard jumps on the rope to the right, but it not viable for full runs. Next, capture the angel monkey, step off the platform and fly around the chocolate. The chocolate hitboxes are bigger than you think so you&#039;ll need to give space. Capture the fire monkey and light the candle. The next section has 8 candles to light. Run around and light them. The Santa monkey will be spawning out of the enemy spawner across the from the key door. Open the door and get on the sleigh. To save a little more time jump on the front of the sleigh, although difficult. Traditionally, you must throw banana peels off the sleigh for all the starving children [citation needed]. If you are on the sleigh, the ideal time to jump off is when the front of the sleigh reaches the last coin.&lt;br /&gt;
&lt;br /&gt;
== All Monkeys ==&lt;br /&gt;
&lt;br /&gt;
Ideally, you will need to catch rope monkey, and then the blue monkey before he runs off. If the opportunity arises to catch blue monkey first, do it and switch between the rope monkey and blue monkey. Capture and uncapture for the fan monkey and finish off the room like any%. Capture the monkeys in the order, pumpkin, fan, and then bunny. Fall off the edge and capture the ballerina monkey. Finish the level as normal.&lt;br /&gt;
&lt;br /&gt;
For the second visit capture the monkey to the right and the the monkey to the left. They are easily caught after they land from their jump.&lt;br /&gt;
&lt;br /&gt;
== Time Trial ==&lt;br /&gt;
&lt;br /&gt;
Same as Any%&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
&lt;br /&gt;
IL Record by CycloneJoker&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;haR_21Zd1O&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Kodaina_Museum&amp;diff=276</id>
		<title>AESSD/Kodaina Museum</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Kodaina_Museum&amp;diff=276"/>
		<updated>2026-03-13T19:49:55Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: /* Any% */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Any% ===&lt;br /&gt;
&lt;br /&gt;
Capture the first monkey and jump back right to get behind the block. Use the circle attack eight times. Move towards the right to get closer to the door. The next monkey is alerted to you right away so be prepared to chase them. The block will need at least one circle punch. The jump can be made by gaining momentum and double jumping as fast as possible. Punching the block twice makes it more consistent. Circle punch the next block four times and wait for fire to disappear. Punch the block and one more time and move to the left of the block. Punch five more times to activate the door. Double jump at the bottom before the slope. When on the slope, use the square attack to go faster up. At the top of the hill the blue monkey will go counter-clockwise around the top. Use the circle attack to hit and capture them. If you miss you can follow the blue monkey and punch them at the bottle of the hill near the wall. Sprint up the hill and jump at the top to carry your momentum during the door opening cutscene.&lt;br /&gt;
&lt;br /&gt;
Sprint up the hill avoiding the snowballs. Stay to the right of the hole and then keep a straight line. After the borgs and blocks stay right and maximize your time on the ground. Stay on the left side and run under the block that the  bike monkey crushes for you. Head left and hit the rightmost block with the circle attack. Jump up the stairs and then sprint towards the orange spawner and double jump on it to get to the platform and finish the level.&lt;br /&gt;
&lt;br /&gt;
=== All Monkeys ===&lt;br /&gt;
&lt;br /&gt;
Follow Any% for the first room. Sprint up the hill avoiding the snowballs, as getting hit can mess up timing for next monkey. Catch the bike monkey as he is revving up. Catch and upcapture the rocket monkey. Try and capture the next bike monkey from the side. If you miss, camp by the wall and capture him when he turns around. Finish by capturing the last rocket monkey and finish the level.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
On the second visit follow the same path until you press the second button with the block. Jump on the block and jump toward the gun monkey and capture them. Drop down and capture hammer monkey. Run toward the bike monkey and capture him. Zoom toward the bunny monkey and catch them when they land. Switch back to the bike and finish the level by catching the bomb monkey after the first breakable wall on the ice.&lt;br /&gt;
&lt;br /&gt;
=== Time Trial ===&lt;br /&gt;
&lt;br /&gt;
Follow Any% up to pressing the second button with the block. Capture the bike monkey when he is revving up and finish the level with him. Avoid any obstacles as it is slight time loss.&lt;br /&gt;
&lt;br /&gt;
== Tricks ==&lt;br /&gt;
&lt;br /&gt;
=== Rocket Monkey Catch ===&lt;br /&gt;
&lt;br /&gt;
Catching the rocket monkey loses time in Any% but can save more time in the Monkey Blue fight. After hitting the block at the end of the level, jump to the right and hug the wall and run. Attack and catch the rocket monkey. This trick is risky as the monkey may dodge and you can fall off the edge.&lt;br /&gt;
&lt;br /&gt;
=== Videos ===&lt;br /&gt;
&lt;br /&gt;
IL Record by CycloneJoker&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;eNm-Uj8aLw8&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Kodaina_Museum&amp;diff=275</id>
		<title>AESSD/Kodaina Museum</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Kodaina_Museum&amp;diff=275"/>
		<updated>2026-03-13T19:49:04Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: /* All Monkeys */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Any% ===&lt;br /&gt;
&lt;br /&gt;
Capture the first monkey and jump back right to get behind the block. Use the circle attack eight times. Move towards the right to get closer to the door. The next monkey is alerted to you right away so be prepared to chase them. The block will need at least one circle punch. The jump can be made by gaining momentum and double jumping as fast as possible. Punching the block twice makes it more consistent. Circle punch the next block four times and wait for fire to disappear. Punch the block and one more time and move to the left of the block. Punch five more times to activate the door. Double jump at the bottom before the slope. When on the slope, use the square attack to go faster up. At the top of the hill the blue monkey will go counter-clockwise around the top. Use the circle attack to hit and capture them. If you miss you can follow the blue monkey and punch them at the bottle of the hill near the wall. Sprint up the hill and jump at the top to carry your momentum during the door opening cutscene.&lt;br /&gt;
&lt;br /&gt;
Sprint up the hill avoiding the snowballs. Stay to the right of the hole and then keep a straight line. After the borgs and blocks stay right and maximize your time on the ground. Stay on the left side and run under the block that the  bike monkey crushes for you. Head left and hit the rightmost block with the circle attack. Jump up the stairs and then sprint towards the orange spawner and double jump on it to get to the platform and finish the level. If you want a quicker Monkey Blue fight, capture the rocket monkey at the end of the level.&lt;br /&gt;
&lt;br /&gt;
=== All Monkeys ===&lt;br /&gt;
&lt;br /&gt;
Follow Any% for the first room. Sprint up the hill avoiding the snowballs, as getting hit can mess up timing for next monkey. Catch the bike monkey as he is revving up. Catch and upcapture the rocket monkey. Try and capture the next bike monkey from the side. If you miss, camp by the wall and capture him when he turns around. Finish by capturing the last rocket monkey and finish the level.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
On the second visit follow the same path until you press the second button with the block. Jump on the block and jump toward the gun monkey and capture them. Drop down and capture hammer monkey. Run toward the bike monkey and capture him. Zoom toward the bunny monkey and catch them when they land. Switch back to the bike and finish the level by catching the bomb monkey after the first breakable wall on the ice.&lt;br /&gt;
&lt;br /&gt;
=== Time Trial ===&lt;br /&gt;
&lt;br /&gt;
Follow Any% up to pressing the second button with the block. Capture the bike monkey when he is revving up and finish the level with him. Avoid any obstacles as it is slight time loss.&lt;br /&gt;
&lt;br /&gt;
== Tricks ==&lt;br /&gt;
&lt;br /&gt;
=== Rocket Monkey Catch ===&lt;br /&gt;
&lt;br /&gt;
Catching the rocket monkey loses time in Any% but can save more time in the Monkey Blue fight. After hitting the block at the end of the level, jump to the right and hug the wall and run. Attack and catch the rocket monkey. This trick is risky as the monkey may dodge and you can fall off the edge.&lt;br /&gt;
&lt;br /&gt;
=== Videos ===&lt;br /&gt;
&lt;br /&gt;
IL Record by CycloneJoker&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;eNm-Uj8aLw8&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Kodaina_Museum&amp;diff=274</id>
		<title>AESSD/Kodaina Museum</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Kodaina_Museum&amp;diff=274"/>
		<updated>2026-03-13T19:48:02Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: /* Any% */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Any% ===&lt;br /&gt;
&lt;br /&gt;
Capture the first monkey and jump back right to get behind the block. Use the circle attack eight times. Move towards the right to get closer to the door. The next monkey is alerted to you right away so be prepared to chase them. The block will need at least one circle punch. The jump can be made by gaining momentum and double jumping as fast as possible. Punching the block twice makes it more consistent. Circle punch the next block four times and wait for fire to disappear. Punch the block and one more time and move to the left of the block. Punch five more times to activate the door. Double jump at the bottom before the slope. When on the slope, use the square attack to go faster up. At the top of the hill the blue monkey will go counter-clockwise around the top. Use the circle attack to hit and capture them. If you miss you can follow the blue monkey and punch them at the bottle of the hill near the wall. Sprint up the hill and jump at the top to carry your momentum during the door opening cutscene.&lt;br /&gt;
&lt;br /&gt;
Sprint up the hill avoiding the snowballs. Stay to the right of the hole and then keep a straight line. After the borgs and blocks stay right and maximize your time on the ground. Stay on the left side and run under the block that the  bike monkey crushes for you. Head left and hit the rightmost block with the circle attack. Jump up the stairs and then sprint towards the orange spawner and double jump on it to get to the platform and finish the level. If you want a quicker Monkey Blue fight, capture the rocket monkey at the end of the level.&lt;br /&gt;
&lt;br /&gt;
=== All Monkeys ===&lt;br /&gt;
&lt;br /&gt;
Follow Any% for the first room. Sprint up the hill avoiding the snowballs, as getting hit can mess up timing for next monkey. Catch the bike monkey as he is revving up. Catch and upcapture the rocket monkey. Try and capture the next bike monkey from the side. If you miss, camp by the wall and capture him when he turns around. Finish by capturing the last rocket monkey and finish the level. &lt;br /&gt;
On the second visit follow the same path until you press the second button with the block. Jump on the block and jump toward the gun monkey and capture them. Drop down and capture hammer monkey. Run toward the bike monkey and capture him. Zoom toward the bunny monkey and catch them when they land. Switch back to the bike and finish the level by catching the bomb monkey after the first breakable wall on the ice.&lt;br /&gt;
&lt;br /&gt;
=== Time Trial ===&lt;br /&gt;
&lt;br /&gt;
Follow Any% up to pressing the second button with the block. Capture the bike monkey when he is revving up and finish the level with him. Avoid any obstacles as it is slight time loss.&lt;br /&gt;
&lt;br /&gt;
== Tricks ==&lt;br /&gt;
&lt;br /&gt;
=== Rocket Monkey Catch ===&lt;br /&gt;
&lt;br /&gt;
Catching the rocket monkey loses time in Any% but can save more time in the Monkey Blue fight. After hitting the block at the end of the level, jump to the right and hug the wall and run. Attack and catch the rocket monkey. This trick is risky as the monkey may dodge and you can fall off the edge.&lt;br /&gt;
&lt;br /&gt;
=== Videos ===&lt;br /&gt;
&lt;br /&gt;
IL Record by CycloneJoker&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;eNm-Uj8aLw8&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Tricks&amp;diff=273</id>
		<title>AESSD/Tricks</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Tricks&amp;diff=273"/>
		<updated>2026-03-13T19:45:10Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Tricks ==&lt;br /&gt;
&lt;br /&gt;
=== Double Jump ===&lt;br /&gt;
&lt;br /&gt;
The quickest movement in this game is constantly double jumping. You need to have forward momentum before the first jump. The second jump should be anytime after the monkey is descending. Single jumps should be avoided as it is slower than running.&lt;br /&gt;
&lt;br /&gt;
=== Capturing Monkeys ===&lt;br /&gt;
&lt;br /&gt;
The quickest way to capture monkeys is to capture them from their front, but monkeys often dodge the capture. It is far more consistent to get from the side or back especially if they are in the middle of an animation. A slower alternative is the use whatever attack the monkey has and then capture. Attack times vary per monkey.&lt;br /&gt;
&lt;br /&gt;
=== Infinite Fly ===&lt;br /&gt;
&lt;br /&gt;
By quickly tapping X twice while controlling the Blue SAL monkey you can gain height without jumping from the ground. By delaying the second X press you gain less height but gain more horizontal movement. If you are falling from a great height and you perform this trick before you hit the ground, you&#039;ll get a significant boost of horizontal speed. This trick will be used in Dokodemo Trapland (revisit), Mori No Oki Fortress, BiriBiri Electronic Base, and Dekasugiru Satellite.&lt;br /&gt;
&lt;br /&gt;
== Glitches ==&lt;br /&gt;
&lt;br /&gt;
=== Frog Clip ===&lt;br /&gt;
&lt;br /&gt;
It is possible to clip through the wall in Zeppekida Castle. It is not known how this works. It does not seem useful in speedruns as there is a death plane behind it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;t2F6khpsbOU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Fast Monkey White ===&lt;br /&gt;
&lt;br /&gt;
Somehow, it is possible to do extra damage to defeat Monkey White without the third gear cycle. It is not known how it works, but has been done twice.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;h83EaPilJxs&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Showdown!_Monkey_Red&amp;diff=267</id>
		<title>AESSD/Showdown! Monkey Red</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Showdown!_Monkey_Red&amp;diff=267"/>
		<updated>2025-11-22T03:53:05Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Any% ==&lt;br /&gt;
&lt;br /&gt;
Go in front of the blue monkey and then capture the gun monkey. Monkey Red should immediately attack. Double jump toward the right into a safe spot. If he used his fire attack you should be able to enter first person and shoot the gear 10 times for an easy kill. His charge attack will only allow you to get 4 shots on him. If this happens, move to the front of him to bait another attack.&lt;br /&gt;
&lt;br /&gt;
== All Monkeys ==&lt;br /&gt;
&lt;br /&gt;
The same as Any%, but he needs 15 shots to kill.&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
&lt;br /&gt;
IL Record by SRGTsilent&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;o32WxXWk2n4&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/San_San_Beach&amp;diff=266</id>
		<title>AESSD/San San Beach</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/San_San_Beach&amp;diff=266"/>
		<updated>2025-11-22T03:52:16Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Any% ==&lt;br /&gt;
&lt;br /&gt;
Go forward and jump and catch the monkey on the bench. Keep double jumping forward until you can catch the key monkey. Jump off and turn and immediately press circle on the lock. As soon as the next loads, double jump to avoid the tutorial question mark. Complete the level by double jumping.&lt;br /&gt;
&lt;br /&gt;
== All Monkeys ==&lt;br /&gt;
&lt;br /&gt;
Complete first visit as you would Any%. On the revisit, capture the monkey immediately to the right, then red monkey, and then rocket monkey. Recapture key monkey (be aware that is farther back than normal) and enter the next room. Immediately jump and capture bunny monkey. If you miss he will mostly likely go behind you to the right. Capture branch monkey and then the red riding hood monkey.&lt;br /&gt;
&lt;br /&gt;
== Time Trial ==&lt;br /&gt;
&lt;br /&gt;
Follow Any%&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
&lt;br /&gt;
IL Record by CycloneJoker&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Zg8Xpzz8A_o&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/San_San_Beach&amp;diff=265</id>
		<title>AESSD/San San Beach</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/San_San_Beach&amp;diff=265"/>
		<updated>2025-11-22T03:51:59Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Any% ==&lt;br /&gt;
&lt;br /&gt;
Go forward and jump and catch the monkey on the bench. Keep double jumping forward until you can catch the key monkey. Jump off and turn and immediately press circle on the lock. As soon as the next loads, double jump to avoid the tutorial question mark. Complete the level by double jumping.&lt;br /&gt;
&lt;br /&gt;
== All Monkeys ==&lt;br /&gt;
&lt;br /&gt;
Complete first visit as you would Any%. On the revisit, capture the monkey immediately to the right, then red monkey, and then rocket monkey. Recapture key monkey (be aware that is farther back than normal) and enter the next room. Immediately jump and capture bunny monkey. If you miss he will mostly likely go behind you to the right. Capture branch monkey and then the red riding hood monkey.&lt;br /&gt;
&lt;br /&gt;
== Time Trial ===&lt;br /&gt;
&lt;br /&gt;
Follow Any%&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
&lt;br /&gt;
IL Record by CycloneJoker&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Zg8Xpzz8A_o&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Kodaina_Museum&amp;diff=264</id>
		<title>AESSD/Kodaina Museum</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Kodaina_Museum&amp;diff=264"/>
		<updated>2025-11-22T02:05:35Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Any% ===&lt;br /&gt;
&lt;br /&gt;
Capture the first monkey and jump back right to get behind the block. Use the circle attack eight times. Move towards the right to get closer to the door. The next monkey is alerted to you right away so be prepared to chase them. The block will need at least one circle punch. The jump can be made by gaining momentum and double jumping as fast as possible. Punching the block twice makes it more consistent. Circle punch the next block four times and wait for fire to disappear. Punch the block and one more time and move to the left of the block. Punch five more times to activate the door. Double jump at the bottom before the slope. When on the slope, use the square attack to go faster up. At the top of the hill the blue monkey will go counter-clockwise around the top. Use the circle attack to hit and capture them. If you miss you can follow the blue monkey and punch them at the bottle of the hill near the wall. Sprint up the hill and jump at the top to carry your momentum during the door opening cutscene.&lt;br /&gt;
&lt;br /&gt;
Sprint up the hill avoiding the snowballs. Stay to the right of the hole and then keep a straight line. After the borgs and blocks stay right and maximize your time on the ground. Stay on the left side and run under the block that the  bike monkey crushes for you. Head left and hit the rightmost block with the circle attack. Jump up the stairs and then sprint towards the orange spawner and double jump on it to get to the platform and finish the level.&lt;br /&gt;
&lt;br /&gt;
=== All Monkeys ===&lt;br /&gt;
&lt;br /&gt;
Follow Any% for the first room. Sprint up the hill avoiding the snowballs, as getting hit can mess up timing for next monkey. Catch the bike monkey as he is revving up. Catch and upcapture the rocket monkey. Try and capture the next bike monkey from the side. If you miss, camp by the wall and capture him when he turns around. Finish by capturing the last rocket monkey and finish the level. &lt;br /&gt;
On the second visit follow the same path until you press the second button with the block. Jump on the block and jump toward the gun monkey and capture them. Drop down and capture hammer monkey. Run toward the bike monkey and capture him. Zoom toward the bunny monkey and catch them when they land. Switch back to the bike and finish the level by catching the bomb monkey after the first breakable wall on the ice.&lt;br /&gt;
&lt;br /&gt;
=== Time Trial ===&lt;br /&gt;
&lt;br /&gt;
Follow Any% up to pressing the second button with the block. Capture the bike monkey when he is revving up and finish the level with him. Avoid any obstacles as it is slight time loss.&lt;br /&gt;
&lt;br /&gt;
== Tricks ==&lt;br /&gt;
&lt;br /&gt;
=== Rocket Monkey Catch ===&lt;br /&gt;
&lt;br /&gt;
Catching the rocket monkey loses time in Any% but can save more time in the Monkey Blue fight. After hitting the block at the end of the level, jump to the right and hug the wall and run. Attack and catch the rocket monkey. This trick is risky as the monkey may dodge and you can fall off the edge.&lt;br /&gt;
&lt;br /&gt;
=== Videos ===&lt;br /&gt;
&lt;br /&gt;
IL Record by CycloneJoker&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;eNm-Uj8aLw8&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Kodaina_Museum&amp;diff=263</id>
		<title>AESSD/Kodaina Museum</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Kodaina_Museum&amp;diff=263"/>
		<updated>2025-11-22T02:04:55Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Any% ===&lt;br /&gt;
&lt;br /&gt;
Capture the first monkey and jump back right to get behind the block. Use the circle attack eight times. Move towards the right to get closer to the door. The next monkey is alerted to you right away so be prepared to chase them. The block will need at least one circle punch. The jump can be made by gaining momentum and double jumping as fast as possible. Punching the block twice makes it more consistent. Circle punch the next block four times and wait for fire to disappear. Punch the block and one more time and move to the left of the block. Punch five more times to activate the door. Double jump at the bottom before the slope. When on the slope, use the square attack to go faster up. At the top of the hill the blue monkey will go counter-clockwise around the top. Use the circle attack to hit and capture them. If you miss you can follow the blue monkey and punch them at the bottle of the hill near the wall. Sprint up the hill and jump at the top to carry your momentum during the door opening cutscene.&lt;br /&gt;
&lt;br /&gt;
Sprint up the hill avoiding the snowballs. Stay to the right of the hole and then keep a straight line. After the borgs and blocks stay right and maximize your time on the ground. Stay on the left side and run under the block that the  bike monkey crushes for you. Head left and hit the rightmost block with the circle attack. Jump up the stairs and then sprint towards the orange spawner and double jump on it to get to the platform and finish the level.&lt;br /&gt;
&lt;br /&gt;
=== All Monkeys ===&lt;br /&gt;
&lt;br /&gt;
Follow Any% for the first room. Sprint up the hill avoiding the snowballs, as getting hit can mess up timing for next monkey. Catch the bike monkey as he is revving up. Catch and upcapture the rocket monkey. Try and capture the next bike monkey from the side. If you miss, camp by the wall and capture him when he turns around. Finish by capturing the last rocket monkey and finish the level. &lt;br /&gt;
On the second visit follow the same path until you press the second button with the block. Jump on the block and jump toward the gun monkey and capture them. Drop down and capture hammer monkey. Run toward the bike monkey and capture him. Zoom toward the bunny monkey and catch them when they land. Switch back to the bike and finish the level by catching the bomb monkey after the first breakable wall on the ice.&lt;br /&gt;
&lt;br /&gt;
=== Time Trial ===&lt;br /&gt;
&lt;br /&gt;
Follow Any% up to pressing the second button with the block. Capture the bike monkey when he is revving up and finish the level with him. Avoid any obstacles as it is slight time loss.&lt;br /&gt;
&lt;br /&gt;
=== Tricks ===&lt;br /&gt;
&lt;br /&gt;
== Rocket Monkey Catch ==&lt;br /&gt;
&lt;br /&gt;
Catching the rocket monkey loses time in Any% but can save more time in the Monkey Blue fight. After hitting the block at the end of the level, jump to the right and hug the wall and run. Attack and catch the rocket monkey. This trick is risky as the monkey may dodge and you can fall off the edge.&lt;br /&gt;
&lt;br /&gt;
=== Videos ===&lt;br /&gt;
&lt;br /&gt;
IL Record by CycloneJoker&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;eNm-Uj8aLw8&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Kodaina_Museum&amp;diff=262</id>
		<title>AESSD/Kodaina Museum</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Kodaina_Museum&amp;diff=262"/>
		<updated>2025-11-21T03:53:55Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: Created page with &amp;quot;=== Any% ===  Capture the first monkey and jump back right to get behind the block. Use the circle attack eight times. Move towards the right to get closer to the door. The next monkey is alerted to you right away so be prepared to chase them. The block will need at least one circle punch. The jump can be made by gaining momentum and double jumping as fast as possible. Punching the block twice makes it more consistent. Circle punch the next block four times and wait for...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Any% ===&lt;br /&gt;
&lt;br /&gt;
Capture the first monkey and jump back right to get behind the block. Use the circle attack eight times. Move towards the right to get closer to the door. The next monkey is alerted to you right away so be prepared to chase them. The block will need at least one circle punch. The jump can be made by gaining momentum and double jumping as fast as possible. Punching the block twice makes it more consistent. Circle punch the next block four times and wait for fire to disappear. Punch the block and one more time and move to the left of the block. Punch five more times to activate the door. Double jump at the bottom before the slope. When on the slope, use the square attack to go faster up. At the top of the hill the blue monkey will go counter-clockwise around the top. Use the circle attack to hit and capture them. If you miss you have two options. You can opt to follow the blue monkey and punch them.&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Showdown!_Monkey_Red&amp;diff=261</id>
		<title>AESSD/Showdown! Monkey Red</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Showdown!_Monkey_Red&amp;diff=261"/>
		<updated>2025-11-19T01:32:23Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Any% ===&lt;br /&gt;
&lt;br /&gt;
Go in front of the blue monkey and then capture the gun monkey. Monkey Red should immediately attack. Double jump toward the right into a safe spot. If he used his fire attack you should be able to enter first person and shoot the gear 10 times for an easy kill. His charge attack will only allow you to get 4 shots on him. If this happens, move to the front of him to bait another attack.&lt;br /&gt;
&lt;br /&gt;
=== All Monkeys ===&lt;br /&gt;
&lt;br /&gt;
The same as Any%, but he needs 15 shots to kill.&lt;br /&gt;
&lt;br /&gt;
=== Videos ===&lt;br /&gt;
&lt;br /&gt;
IL Record by SRGTsilent&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;o32WxXWk2n4&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Tricks&amp;diff=260</id>
		<title>AESSD/Tricks</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Tricks&amp;diff=260"/>
		<updated>2025-11-19T01:29:33Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Tricks ==&lt;br /&gt;
&lt;br /&gt;
=== Double Jump ===&lt;br /&gt;
&lt;br /&gt;
The quickest movement in this game is constantly double jumping. You need to have forward momentum before the first jump. The second jump should be right before touching the ground.&lt;br /&gt;
&lt;br /&gt;
=== Capturing Monkeys ===&lt;br /&gt;
&lt;br /&gt;
The quickest way to capture monkeys is to capture them from their front, but monkeys often dodge the capture. It is far more consistent to get from the side or back especially if they are in the middle of an animation. A slower alternative is the use whatever attack the monkey has and then capture. Attack times vary per monkey.&lt;br /&gt;
&lt;br /&gt;
=== Infinite Fly ===&lt;br /&gt;
&lt;br /&gt;
By quickly tapping X twice while controlling the Blue SAL monkey you can gain height without jumping from the ground. By delaying the second X press you gain less height but gain more horizontal movement. If you are falling from a great height and you perform this trick before you hit the ground, you&#039;ll get a significant boost of horizontal speed. This trick will be used in Dokodemo Trapland (revisit), Mori No Oki Fortress, BiriBiri Electronic Base, and Dekasugiru Satellite.&lt;br /&gt;
&lt;br /&gt;
== Glitches ==&lt;br /&gt;
&lt;br /&gt;
=== Frog Clip ===&lt;br /&gt;
&lt;br /&gt;
It is possible to clip through the wall in Zeppekida Castle. It is not known how this works. It does not seem useful in speedruns as there is a death plane behind it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;t2F6khpsbOU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Fast Monkey White ===&lt;br /&gt;
&lt;br /&gt;
Somehow, it is possible to do extra damage to defeat Monkey White without the third gear cycle. It is not known how it works, but has been done twice.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;h83EaPilJxs&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD&amp;diff=259</id>
		<title>AESSD</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD&amp;diff=259"/>
		<updated>2025-11-19T00:58:03Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: /* General */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General ==&lt;br /&gt;
&lt;br /&gt;
* [https://www.speedrun.com/AESSD speedrun.com]&lt;br /&gt;
&lt;br /&gt;
* [[AESSD/Tricks|Mechanics, Tricks, Glitches]]&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
[[AESSD/San San Beach|San San Beach]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Chapu Chapu Jungle|Chapu Chapu Jungle]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Fukai Kowai Palace|Fukai Kowai Palace]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Showdown! Monkey Red|Showdown! Monkey Red]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Kodaina Museum|Kodaina Museum]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Zeppekida Castle|Zeppekida Castle]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Dokotonaku Ruins|Dokotonaku Ruins]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Showdown! Monkey Blue|Showdown! Monkey Blue]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Ijiwaruna Lab|Ijiwaruna Lab]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Nanisukuru Factory|Nanisukuru Factory]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Amai Wana Mountain|Amai Wana Mountain]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Showdown! Monkey Yellow|Showdown! Monkey Yellow]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Dokodemo Trapland|Dokodemo Trapland]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Kurakura Airship|Kurakura Airship]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Donyori Horror House|Donyori Horror House]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Showdown! Monkey Pink|Showdown! Monkey Pink]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Mori no Oku Stronghold|Mori no Oku Stronghold]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Biribiri Electronic Base|Biribiri Electronic Base]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Dekasugiru Satellite|Dekasugiru Satellite]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Showdown! Monkey White|Showdown! Monkey White]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Deciding Battle! Specter|Deciding Battle! Specter]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Final Battle! Specter|Final Battle! Specter]]&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Donyori_Horror_House&amp;diff=258</id>
		<title>AESSD/Donyori Horror House</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Donyori_Horror_House&amp;diff=258"/>
		<updated>2025-11-18T03:01:24Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Any% ===&lt;br /&gt;
&lt;br /&gt;
Head toward the Sagittarius monkey and capture as soon as you touch the base of platform. Sprint towards the water. The mermaid monkey will always head right. They can be caught without using the lily pads. Dive and swim for the fastest route. Jump up the stairs and capture the bomb monkey. Bomb the wall and go towards the next wall. After the cutscene, move forward and bomb the next wall. Immediately turn around an capture the hammer monkey. (Hammer monkey can be caught immediately for more consistency with only minor time loss.) Head for the left two buttons. On a good cycle the second will be the best one to hit. In the next room use the hammer spin to clear the walls. For the axes you will have to wait for the second axe to swing. You will need to hit the three buttons on the right. The buttons are on a cycle and can quickly change. Learn the timings and pick accordingly. When you get to the three swinging axes, pick the best side to start on. Switch to the other side for the next two axes. In the next room, hug the right wall and then the left wall. Head for the corner and turn around. Wait for the vampire to land and capture him. Jump up the stairs and fly at the top of the stairs. The knight will be right behind you so go as quickly as you can. You can be down a couple steps and the height should still work. Fly toward the left wall at a slight angle. This should avoid most of the obstacles. Watch out for the last pink spike ball. Jump up the stairs to the end.&lt;br /&gt;
&lt;br /&gt;
=== All Monkeys ===&lt;br /&gt;
&lt;br /&gt;
Capture the Sagittarius monkey and go back and capture the mummy monkey. Switch back and follow any% into the next room. When entering the showering room hit the second wall before capturing the shower monkey. Capture all the monkey on the way to the next room. Let the knight monkey crash into the wall and capture them. Sprint toward the stairs and capture vampire monkey. Finish off with princess monkey. &lt;br /&gt;
&lt;br /&gt;
For the second visit, go straight for the mermaid monkey avoiding the arrows from the enemies. Take the normal path until the buttons. Capture and uncapture the mummy monkey. Take normal path until after the triple button door. Smash the wall to reveal the ninja monkey. Head to the next room and capture the flying blue monkey. This is where the stage would end. If you are going for 100% or ALL Monkeys the extra monkey from Gachi King will be near the princess monkey.&lt;br /&gt;
&lt;br /&gt;
=== Time Trial ===&lt;br /&gt;
&lt;br /&gt;
Follow Any% and substitute the flying blue monkey instead of the vampire monkey.&lt;br /&gt;
&lt;br /&gt;
=== Videos ===&lt;br /&gt;
&lt;br /&gt;
IL record by SRGTsilent&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;eyxtm4tp2Ds&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Donyori_Horror_House&amp;diff=257</id>
		<title>AESSD/Donyori Horror House</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Donyori_Horror_House&amp;diff=257"/>
		<updated>2025-11-18T02:59:59Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: Created page with &amp;quot;=== Any% ===  Head toward the Sagittarius monkey and capture as soon as you touch the base of platform. Sprint towards the water. The mermaid monkey will always head right. They can be caught without using the lily pads. Dive and swim for the fastest route. Jump up the stairs and capture the bomb monkey. Bomb the wall and go towards the next wall. After the cutscene, move forward and bomb the next wall. Immediately turn around an capture the hammer monkey. (Hammer monkey...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Any% ===&lt;br /&gt;
&lt;br /&gt;
Head toward the Sagittarius monkey and capture as soon as you touch the base of platform. Sprint towards the water. The mermaid monkey will always head right. They can be caught without using the lily pads. Dive and swim for the fastest route. Jump up the stairs and capture the bomb monkey. Bomb the wall and go towards the next wall. After the cutscene, move forward and bomb the next wall. Immediately turn around an capture the hammer monkey. (Hammer monkey can be caught immediately for more consistency with only minor time loss.) Head for the left two buttons. On a good cycle the second will be the best one to hit. In the next room use the hammer spin to clear the walls. For the axes you will have to wait for the second axe to swing. You will need to hit the three buttons on the right. The buttons are on a cycle and can quickly change. Learn the timings and pick accordingly. When you get to the three swinging axes, pick the best side to start on. Switch to the other side for the next two axes. In the next room, hug the right wall and then the left wall. Head for the corner and turn around. Wait for the vampire to land and capture him. Jump up the stairs and fly at the top of the stairs. The knight will be right behind you so go as quickly as you can. You can be down a couple steps and the height should still work. Fly toward the left wall at a slight angle. This should avoid most of the obstacles. Watch out for the last pink spike ball. Jump up the stairs to the end.&lt;br /&gt;
&lt;br /&gt;
=== All Monkeys ===&lt;br /&gt;
&lt;br /&gt;
Capture the Sagittarius monkey and go back and capture the mummy monkey. Switch back and follow any% into the next room. When entering the showering room hit the second wall before capturing the shower monkey. Capture all the monkey on the way to the next room. Let the knight monkey crash into the wall and capture them. Sprint toward the stairs and capture vampire monkey. Finish off with princess monkey. &lt;br /&gt;
&lt;br /&gt;
For the second visit, go straight for the mermaid monkey avoiding the arrows from the enemies. Take the normal path until the buttons. Capture and uncapture the mummy monkey. Take normal path until after the triple button door. Smash the wall to reveal the ninja monkey. Head to the next room and capture the flying blue monkey. This is where the stage would end. If you are going for 100% or ALL Monkeys the extra monkey from Gachi King will be near the princess monkey.&lt;br /&gt;
&lt;br /&gt;
=== Time Trial ===&lt;br /&gt;
&lt;br /&gt;
Follow Any% and substitute the flying blue monkey instead of the vampire monkey.&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/San_San_Beach&amp;diff=256</id>
		<title>AESSD/San San Beach</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/San_San_Beach&amp;diff=256"/>
		<updated>2025-11-14T03:00:36Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Any% ===&lt;br /&gt;
&lt;br /&gt;
Go forward and jump and catch the monkey on the bench. Keep double jumping forward until you can catch the key monkey. Jump off and turn and immediately press circle on the lock. As soon as the next loads, double jump to avoid the tutorial question mark. Complete the level by double jumping.&lt;br /&gt;
&lt;br /&gt;
=== All Monkeys ===&lt;br /&gt;
&lt;br /&gt;
Complete first visit as you would Any%. On the revisit, capture the monkey immediately to the right, then red monkey, and then rocket monkey. Recapture key monkey (be aware that is farther back than normal) and enter the next room. Immediately jump and capture bunny monkey. If you miss he will mostly likely go behind you to the right. Capture branch monkey and then the red riding hood monkey.&lt;br /&gt;
&lt;br /&gt;
=== Time Trial ===&lt;br /&gt;
&lt;br /&gt;
Follow Any%&lt;br /&gt;
&lt;br /&gt;
=== Videos ===&lt;br /&gt;
&lt;br /&gt;
IL Record by CycloneJoker&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;Zg8Xpzz8A_o&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Dokodemo_Trapland&amp;diff=255</id>
		<title>AESSD/Dokodemo Trapland</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Dokodemo_Trapland&amp;diff=255"/>
		<updated>2025-11-14T02:35:11Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Any% ==&lt;br /&gt;
&lt;br /&gt;
Head past the shooting targets toward the gun monkey. Swing around the right of him to bait his shot and capture him. You can blind the button from here. If not, the camera will line up a good shot for you. &lt;br /&gt;
Jump on the box to avoid getting hit by the borgs. Go into first person and shoot the button. Capture the fire monkey and light the torches according the diagram. (Add picture). Keep left and burn the vines with the circle attack. Light the torch and wait. (Add optimal jump). Capture the golden monkey and do a three round version of Saru Says.&lt;br /&gt;
&lt;br /&gt;
Head into the next room and immediately capture rope monkey. Swing across and jump on the Ferris Wheel. You have two options. The first more risky way has you double jumping shortly to the box across from you, single jumping to the next one, and double jumping to the next. The slower safe way has you waiting on the first block until you collect the coin on the top of the ferris wheel and double jump to the box below on the other ferris wheel and double jumping to the next one. To get off the ride, you again have two options. You can do a double jump after about a second after collecting the coin. The other method is to grapple as soon as you collect the coin. The rest of the level is just avoiding enemies and reaching the end. The last barrier can be broken with the circle attack.&lt;br /&gt;
&lt;br /&gt;
=== All Monkeys ===&lt;br /&gt;
&lt;br /&gt;
Capture microphone monkey, branch monkey, and then gun monkey. Gun monkey will be harder to catch so you may need to catch him from behind or use an attack. Follow any% route until after the ferris wheel. You have two options for the rest of the level. The first way is to capture rocket monkey and shoot down the UFO monkey. Second way is to finish without catching any monkeys.&lt;br /&gt;
&lt;br /&gt;
For the revisit, you&#039;ll follow any% up to the fire monkey. Follow and flame the right side of the vines and capture the blue SAL. Infinite fly above the golden monkey door. Infinite fly over the gap and run toward the ferris wheel&#039;s left side. Infinite fly up and capture rocket monkey. Catch blue monkey. If you didn&#039;t catch ufo monkey the first time, use blue monkeys star attack to capture him.&lt;br /&gt;
&lt;br /&gt;
=== Time Trial ===&lt;br /&gt;
&lt;br /&gt;
Follow Any% up until fire monkey. Catch the SAL Monkey and infinite fly to catch the golden monkey. Keep following any% route until you catch blue monkey after the ferris wheel. Sprint towards the end.&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
&lt;br /&gt;
The whole Golden Monkey section counts as a cutscene, so time in the time trial does not advance for this whole puzzle section.&lt;br /&gt;
&lt;br /&gt;
=== Videos ===&lt;br /&gt;
&lt;br /&gt;
IL Record&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;AHFvZr4pU9A&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Dokodemo_Trapland&amp;diff=254</id>
		<title>AESSD/Dokodemo Trapland</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Dokodemo_Trapland&amp;diff=254"/>
		<updated>2025-11-14T02:34:38Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Any% ==&lt;br /&gt;
&lt;br /&gt;
Head past the shooting targets toward the gun monkey. Swing around the right of him to bait his shot and capture him. You can blind the button from here. If not, the camera will line up a good shot for you. &lt;br /&gt;
Jump on the box to avoid getting hit by the borgs. Go into first person and shoot the button. Capture the fire monkey and light the torches according the diagram. (Add picture). Keep left and burn the vines with the circle attack. Light the torch and wait. (Add optimal jump). Capture the golden monkey and do a three round version of Saru Says.&lt;br /&gt;
&lt;br /&gt;
Head into the next room and immediately capture rope monkey. Swing across and jump on the Ferris Wheel. You have two options. The first more risky way has you double jumping shortly to the box across from you, single jumping to the next one, and double jumping to the next. The slower safe way has you waiting on the first block until you collect the coin on the top of the ferris wheel and double jump to the box below on the other ferris wheel and double jumping to the next one. To get off the ride, you again have two options. You can do a double jump after about a second after collecting the coin. The other method is to grapple as soon as you collect the coin. The rest of the level is just avoiding enemies and reaching the end. The last barrier can be broken with the circle attack.&lt;br /&gt;
&lt;br /&gt;
=== All Monkeys ===&lt;br /&gt;
&lt;br /&gt;
Capture microphone monkey, branch monkey, and then gun monkey. Gun monkey will be harder to catch so you may need to catch him from behind or use an attack. Follow any% route until after the ferris wheel. You have two options for the rest of the level. The first way is to capture rocket monkey and shoot down the UFO monkey. Second way is to finish without catching any monkeys.&lt;br /&gt;
&lt;br /&gt;
For the revisit, you&#039;ll follow any% up to the fire monkey. Follow and flame the right side of the vines and capture the blue SAL. Infinite fly above the golden monkey door. Infinite fly over the gap and run toward the ferris wheel&#039;s left side. Infinite fly up and capture rocket monkey. Catch blue monkey. If you didn&#039;t catch ufo monkey the first time, use blue monkeys star attack to capture him.&lt;br /&gt;
&lt;br /&gt;
=== Time Trial ===&lt;br /&gt;
&lt;br /&gt;
Follow Any% up until fire monkey. Catch the SAL Monkey and infinite fly to catch the golden monkey. Keep following any% route until you catch blue monkey after the ferris wheel. Sprint towards the end.&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
&lt;br /&gt;
The whole Golden Monkey section counts as a cutscene, so time does not advance for this whole puzzle section.&lt;br /&gt;
&lt;br /&gt;
=== Videos ===&lt;br /&gt;
&lt;br /&gt;
IL Record&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;AHFvZr4pU9A&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Showdown!_Monkey_White&amp;diff=253</id>
		<title>AESSD/Showdown! Monkey White</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Showdown!_Monkey_White&amp;diff=253"/>
		<updated>2025-11-14T02:16:04Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Any% ===&lt;br /&gt;
&lt;br /&gt;
Start off by capturing gun monkey and free shooting the button. Go into first person and shoot him two times. Shoot the gear on the back twice. If you get consistent you can shoot the gear in the air to save some time. Run back to the original position and continue blasting him in first person 10 times. Shoot the button when it turns yellow (will be as he rises to perform his attack. Switch to hammer monkey to hit the gear on his back twice. Go back to gun monkey and repeat this cycle again to finish the fight. &lt;br /&gt;
&lt;br /&gt;
=== All Monkeys ===&lt;br /&gt;
&lt;br /&gt;
The revisit will be the same but Monkey White will have more HP. You will need 40 shots total to defeat him. The ideal setup would be 5 shots, shoot back, 12 shots, hammer, 12 shots, hammer, 11 shots, hammer. The bomb attack may break up the shots so plan accordingly. &lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
&lt;br /&gt;
Monkey White has 102 HP on the first visit and 150 on the revisit. Shooting him with the gun does 1 point of damage, shooting the gear does 10 points damage, and a strong hammer does 15 points of damage.&lt;br /&gt;
&lt;br /&gt;
There is a known strat that somehow reduces the number of hits on White. It is not known how it is done, but it has been done by the runner Joeberryosponge.&lt;br /&gt;
&lt;br /&gt;
=== Videos ===&lt;br /&gt;
&lt;br /&gt;
IL Record&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;h83EaPilJxs&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Showdown!_Monkey_White&amp;diff=252</id>
		<title>AESSD/Showdown! Monkey White</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Showdown!_Monkey_White&amp;diff=252"/>
		<updated>2025-11-14T02:10:57Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Any% ===&lt;br /&gt;
&lt;br /&gt;
Start off by capturing gun monkey and free shooting the button. Go into first person and shoot him two times. Shoot the gear on the back twice. If you get consistent you can shoot the gear in the air to save some time. Run back to the original position and continue blasting him in first person 10 times. Shoot the button when it turns yellow (will be as he rises to perform his attack. Switch to hammer monkey to hit the gear on his back twice. Go back to gun monkey and repeat this cycle again to finish the fight. &lt;br /&gt;
&lt;br /&gt;
=== All Monkeys ===&lt;br /&gt;
&lt;br /&gt;
The revisit will be the same but Monkey White will have more HP. You will need 40 shots total to defeat him. The ideal setup would be 5 shots, shoot back, 12 shots, hammer, 12 shots, hammer, 11 shots, hammer. The bomb attack may break up the shots so plan accordingly. &lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
&lt;br /&gt;
Monkey White has 102 HP on the first visit and 150 on the revisit. Shooting him with the gun does 1 point of damage, shooting the gear does 10 points damage, and a strong hammer does 15 points of damage.&lt;br /&gt;
&lt;br /&gt;
There is a known strat that somehow reduces the number of hits on White. It is not known how it is done, but it has been done by the runner Joeberryosponge.&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Chapu_Chapu_Jungle&amp;diff=211</id>
		<title>AESSD/Chapu Chapu Jungle</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Chapu_Chapu_Jungle&amp;diff=211"/>
		<updated>2025-08-28T16:57:15Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: /* Fast Mermaid */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Fast Mermaid ===&lt;br /&gt;
&lt;br /&gt;
This trick saves a good amount of time, but can be difficult to set up. Start by capturing the fast blue monkey as stated earlier. Stand in the middle of the shadowy area. The ideal time to start running is anywhere in between the monkey sound and the reverbed snare before the breakbeat drums start. You will need to to line yourself up going in the path of mermaid monkey shown by the white line in the water. You will go slightly into water and capture.&lt;br /&gt;
&lt;br /&gt;
For a faster all monkey route, you can grab the branch monkey, then the blue monkey to perform fast mermaid. This is risky as the timing is tight, and the blue monkey rng can be problematic.&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Dokodemo_Trapland&amp;diff=170</id>
		<title>AESSD/Dokodemo Trapland</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Dokodemo_Trapland&amp;diff=170"/>
		<updated>2025-08-20T00:53:09Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: /* Any% */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Any% ==&lt;br /&gt;
&lt;br /&gt;
Head past the shooting targets toward the gun monkey. Swing around the right of him to bait his shot and capture him. You can blind the button from here. If not, the camera will line up a good shot for you. &lt;br /&gt;
Jump on the box to avoid getting hit by the borgs. Go into first person and shoot the button. Capture the fire monkey and light the torches according the diagram. (Add picture). Keep left and burn the vines with the circle attack. Light the torch and wait. (Add optimal jump). Capture the golden monkey and do a three round version of Saru Says.&lt;br /&gt;
&lt;br /&gt;
Head into the next room and immediately capture rope monkey. Swing across and jump on the Ferris Wheel. You have two options. The first more risky way has you double jumping shortly to the box across from you, single jumping to the next one, and double jumping to the next. The slower safe way has you waiting on the first block until you collect the coin on the top of the ferris wheel and double jump to the box below on the other ferris wheel and double jumping to the next one. To get off the ride, you again have two options. You can do a double jump after about a second after collecting the coin. The other method is to grapple as soon as you collect the coin. The rest of the level is just avoiding enemies and reaching the end. The last barrier can be broken with the circle attack.&lt;br /&gt;
&lt;br /&gt;
=== All Monkeys ===&lt;br /&gt;
&lt;br /&gt;
=== Time Trial ===&lt;br /&gt;
&lt;br /&gt;
Follow Any% up until fire monkey. Catch the SAL Monkey and infinite fly to catch the golden monkey. Keep following any% route until you catch blue monkey after the ferris wheel. Sprint towards the end.&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Chapu_Chapu_Jungle&amp;diff=167</id>
		<title>AESSD/Chapu Chapu Jungle</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Chapu_Chapu_Jungle&amp;diff=167"/>
		<updated>2025-08-16T20:14:10Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: Created page with &amp;quot;=== Fast Mermaid ===  This trick saves a good amount of time, but can be difficult to set up. Start by capturing the fast blue monkey as stated earlier. Stand in the middle of the shadowy area. The ideal time to start running is anywhere in between the monkey sound and the reverbed snare before the breakbeat drums start. You will need to to line yourself up going in the path of mermaid monkey shown by the white line in the water. You will go slightly into water and capture.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Fast Mermaid ===&lt;br /&gt;
&lt;br /&gt;
This trick saves a good amount of time, but can be difficult to set up. Start by capturing the fast blue monkey as stated earlier. Stand in the middle of the shadowy area. The ideal time to start running is anywhere in between the monkey sound and the reverbed snare before the breakbeat drums start. You will need to to line yourself up going in the path of mermaid monkey shown by the white line in the water. You will go slightly into water and capture.&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Dokodemo_Trapland&amp;diff=166</id>
		<title>AESSD/Dokodemo Trapland</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Dokodemo_Trapland&amp;diff=166"/>
		<updated>2025-08-16T13:02:32Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: /* Time Trial */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Any% === &lt;br /&gt;
&lt;br /&gt;
Head past the shooting targets toward the gun monkey. Swing around the right of him to bait his shot and capture him. You can blind the button from here. If not, the camera will line up a good shot for you. &lt;br /&gt;
Jump on the box to avoid getting hit by the borgs. Go into first person and shoot the button. Capture the fire monkey and light the torches according the diagram. (Add picture). Keep left and burn the vines with the circle attack. Light the torch and wait. (Add optimal jump). Capture the golden monkey and complete the worst puzzle in the game... &lt;br /&gt;
&lt;br /&gt;
Head into the next room and immediately capture rope monkey. Swing across and jump on the Ferris Wheel. You have two options. The first more risky way has you double jumping shortly to the box across from you, single jumping to the next one, and double jumping to the next. The slower safe way has you waiting on the first block until you collect the coin on the top of the ferris wheel and double jump to the box below on the other ferris wheel and double jumping to the next one. To get off the ride, you again have two options. You can do a double jump after about a second after collecting the coin. The other method is to grapple as soon as you collect the coin. The rest of the level is just avoiding enemies and reaching the end. The last barrier can be broken with the circle attack.&lt;br /&gt;
&lt;br /&gt;
=== All Monkeys ===&lt;br /&gt;
&lt;br /&gt;
=== Time Trial ===&lt;br /&gt;
&lt;br /&gt;
Follow Any% up until fire monkey. Catch the SAL Monkey and infinite fly to catch the golden monkey. Keep following any% route until you catch blue monkey after the ferris wheel. Sprint towards the end.&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Dokodemo_Trapland&amp;diff=165</id>
		<title>AESSD/Dokodemo Trapland</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Dokodemo_Trapland&amp;diff=165"/>
		<updated>2025-08-16T12:59:25Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: /* Any% */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Any% === &lt;br /&gt;
&lt;br /&gt;
Head past the shooting targets toward the gun monkey. Swing around the right of him to bait his shot and capture him. You can blind the button from here. If not, the camera will line up a good shot for you. &lt;br /&gt;
Jump on the box to avoid getting hit by the borgs. Go into first person and shoot the button. Capture the fire monkey and light the torches according the diagram. (Add picture). Keep left and burn the vines with the circle attack. Light the torch and wait. (Add optimal jump). Capture the golden monkey and complete the worst puzzle in the game... &lt;br /&gt;
&lt;br /&gt;
Head into the next room and immediately capture rope monkey. Swing across and jump on the Ferris Wheel. You have two options. The first more risky way has you double jumping shortly to the box across from you, single jumping to the next one, and double jumping to the next. The slower safe way has you waiting on the first block until you collect the coin on the top of the ferris wheel and double jump to the box below on the other ferris wheel and double jumping to the next one. To get off the ride, you again have two options. You can do a double jump after about a second after collecting the coin. The other method is to grapple as soon as you collect the coin. The rest of the level is just avoiding enemies and reaching the end. The last barrier can be broken with the circle attack.&lt;br /&gt;
&lt;br /&gt;
=== All Monkeys ===&lt;br /&gt;
&lt;br /&gt;
=== Time Trial ===&lt;br /&gt;
&lt;br /&gt;
Follow Any% up until fire monkey. Catch the SAL Monkey and infinite fly above the golden monkey door. Infinite fly around the ferris wheel and complete the level.&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Dokodemo_Trapland&amp;diff=164</id>
		<title>AESSD/Dokodemo Trapland</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Dokodemo_Trapland&amp;diff=164"/>
		<updated>2025-08-08T18:16:50Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: Created page with &amp;quot;=== Any% ===   Head past the shooting targets toward the gun monkey. Swing around the right of him to bait his shot and capture him. ...  === All Monkeys ===  === Time Trial ===  Follow Any% up until fire monkey. Catch the SAL Monkey and infinite fly above the golden monkey door. Infinite fly around the ferris wheel and complete the level.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Any% === &lt;br /&gt;
&lt;br /&gt;
Head past the shooting targets toward the gun monkey. Swing around the right of him to bait his shot and capture him. ...&lt;br /&gt;
&lt;br /&gt;
=== All Monkeys ===&lt;br /&gt;
&lt;br /&gt;
=== Time Trial ===&lt;br /&gt;
&lt;br /&gt;
Follow Any% up until fire monkey. Catch the SAL Monkey and infinite fly above the golden monkey door. Infinite fly around the ferris wheel and complete the level.&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/San_San_Beach&amp;diff=163</id>
		<title>AESSD/San San Beach</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/San_San_Beach&amp;diff=163"/>
		<updated>2025-08-08T18:08:19Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: Created page with &amp;quot;=== Any% ===  Go foward and jump and catch the monkey on the bench. Keep double jumping forward until you can catch the key monkey. Jump off and turn and immediately press circle on the lock. As soon as the next loads, double jump to avoid the tutorial question mark. Complete the level by double jumping.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Any% ===&lt;br /&gt;
&lt;br /&gt;
Go foward and jump and catch the monkey on the bench. Keep double jumping forward until you can catch the key monkey. Jump off and turn and immediately press circle on the lock. As soon as the next loads, double jump to avoid the tutorial question mark. Complete the level by double jumping.&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Showdown!_Monkey_Red&amp;diff=162</id>
		<title>AESSD/Showdown! Monkey Red</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Showdown!_Monkey_Red&amp;diff=162"/>
		<updated>2025-08-05T23:47:48Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: Created page with &amp;quot;=== Any% ===  Go in front of the blue monkey and then capture the gun monkey. Monkey Red should immediately attack. Double jump toward the right into a safe spot. If he used his fire attack you should be able to enter first person and shoot the gear 10 times for an easy kill. His charge attack will only allow you to get 4 shots on him. If this happens, move to the front of him to bait another attack.  === All Monkeys ===  The same as Any%, but he needs 15 shots to kill.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Any% ===&lt;br /&gt;
&lt;br /&gt;
Go in front of the blue monkey and then capture the gun monkey. Monkey Red should immediately attack. Double jump toward the right into a safe spot. If he used his fire attack you should be able to enter first person and shoot the gear 10 times for an easy kill. His charge attack will only allow you to get 4 shots on him. If this happens, move to the front of him to bait another attack.&lt;br /&gt;
&lt;br /&gt;
=== All Monkeys ===&lt;br /&gt;
&lt;br /&gt;
The same as Any%, but he needs 15 shots to kill.&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD&amp;diff=161</id>
		<title>AESSD</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD&amp;diff=161"/>
		<updated>2025-08-05T23:41:03Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: /* Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General ==&lt;br /&gt;
&lt;br /&gt;
* [[AESSD/Tricks|Mechanics, Tricks, Glitches]] &lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
[[AESSD/San San Beach|San San Beach]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Chapu Chapu Jungle|Chapu Chapu Jungle]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Fukai Kowai Palace|Fukai Kowai Palace]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Showdown! Monkey Red|Showdown! Monkey Red]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Kodaina Museum|Kodaina Museum]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Zeppekida Castle|Zeppekida Castle]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Dokotonaku Ruins|Dokotonaku Ruins]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Showdown! Monkey Blue|Showdown! Monkey Blue]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Ijiwaruna Lab|Ijiwaruna Lab]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Nanisukuru Factory|Nanisukuru Factory]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Amai Wana Mountain|Amai Wana Mountain]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Showdown! Monkey Yellow|Showdown! Monkey Yellow]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Dokodemo Trapland|Dokodemo Trapland]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Kurakura Airship|Kurakura Airship]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Donyori Horror House|Donyori Horror House]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Showdown! Monkey Pink|Showdown! Monkey Pink]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Mori no Oku Stronghold|Mori no Oku Stronghold]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Biribiri Electronic Base|Biribiri Electronic Base]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Dekasugiru Satellite|Dekasugiru Satellite]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Showdown! Monkey White|Showdown! Monkey White]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Deciding Battle! Specter|Deciding Battle! Specter]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Final Battle! Specter|Final Battle! Specter]]&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Tricks&amp;diff=160</id>
		<title>AESSD/Tricks</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Tricks&amp;diff=160"/>
		<updated>2025-08-05T19:13:02Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: /* Capturing Monkeys */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Tricks ==&lt;br /&gt;
&lt;br /&gt;
=== Double Jump ===&lt;br /&gt;
&lt;br /&gt;
The quickest movement in this game is constantly double jumping. You need to have foward momentum before the first jump. The second jump should be right before touching the ground.&lt;br /&gt;
&lt;br /&gt;
=== Capturing Monkeys ===&lt;br /&gt;
&lt;br /&gt;
The quickest way to capture monkeys is to capture them from their front, but monkeys often dodge the capture. It is far more consistent to get from the side or back especially if they are in the middle of an animation. A slower alternative is the use whatever attack the monkey has and then capture. Attack times vary per monkey.&lt;br /&gt;
&lt;br /&gt;
=== Infinite Fly ===&lt;br /&gt;
&lt;br /&gt;
By quickly tapping X twice while controlling the Blue SAL monkey you can gain height without jumping from the ground. By delaying the second X press you gain less height but gain more horizontal movement. If you are falling from a great height and you perform this trick before you hit the ground, you&#039;ll get a significant boost of horizontal speed. This trick will be used in ... Trapland (revisit), ... Fortress, BiriBiri ... , and ... Satellite.&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Tricks&amp;diff=159</id>
		<title>AESSD/Tricks</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Tricks&amp;diff=159"/>
		<updated>2025-08-05T19:12:25Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: /* = Double Jump */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Tricks ==&lt;br /&gt;
&lt;br /&gt;
=== Double Jump ===&lt;br /&gt;
&lt;br /&gt;
The quickest movement in this game is constantly double jumping. You need to have foward momentum before the first jump. The second jump should be right before touching the ground.&lt;br /&gt;
&lt;br /&gt;
=== Capturing Monkeys ===&lt;br /&gt;
&lt;br /&gt;
The quickest way to capture monkeys is to capture them from their front, but monkeys often dodge the capture. It is far more consistent to get from the side or back especially if they are in the middle ofban animation. A slower alternative is the use whatever attack the monkey has and then capture. Attack times vary per monkey.&lt;br /&gt;
&lt;br /&gt;
=== Infinite Fly ===&lt;br /&gt;
&lt;br /&gt;
By quickly tapping X twice while controlling the Blue SAL monkey you can gain height without jumping from the ground. By delaying the second X press you gain less height but gain more horizontal movement. If you are falling from a great height and you perform this trick before you hit the ground, you&#039;ll get a significant boost of horizontal speed. This trick will be used in ... Trapland (revisit), ... Fortress, BiriBiri ... , and ... Satellite.&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Tricks&amp;diff=158</id>
		<title>AESSD/Tricks</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Tricks&amp;diff=158"/>
		<updated>2025-08-05T19:12:10Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Tricks ==&lt;br /&gt;
&lt;br /&gt;
=== Double Jump ==&lt;br /&gt;
&lt;br /&gt;
The quickest movement in this game is constantly double jumping. You need to have foward momentum before the first jump. The second jump should be right before touching the ground.&lt;br /&gt;
&lt;br /&gt;
=== Capturing Monkeys ===&lt;br /&gt;
&lt;br /&gt;
The quickest way to capture monkeys is to capture them from their front, but monkeys often dodge the capture. It is far more consistent to get from the side or back especially if they are in the middle ofban animation. A slower alternative is the use whatever attack the monkey has and then capture. Attack times vary per monkey.&lt;br /&gt;
&lt;br /&gt;
=== Infinite Fly ===&lt;br /&gt;
&lt;br /&gt;
By quickly tapping X twice while controlling the Blue SAL monkey you can gain height without jumping from the ground. By delaying the second X press you gain less height but gain more horizontal movement. If you are falling from a great height and you perform this trick before you hit the ground, you&#039;ll get a significant boost of horizontal speed. This trick will be used in ... Trapland (revisit), ... Fortress, BiriBiri ... , and ... Satellite.&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Showdown!_Monkey_White&amp;diff=144</id>
		<title>AESSD/Showdown! Monkey White</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Showdown!_Monkey_White&amp;diff=144"/>
		<updated>2025-08-05T17:51:39Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: /* Any% */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Any% ===&lt;br /&gt;
&lt;br /&gt;
Start off by capturing gun monkey and free shooting the button. Go into first person and shoot him two times. Shoot the gear on the back twice. If you get consistent you can shoot the gear in the air to save some time. Run back to the original position and continue blasting him in first person 10 times. Shoot the button when it turns yellow (will be as he rises to perform his attack. Switch to hammer monkey to hit the gear on his back twice. Go back to gun monkey and repeat this cycle again to finish the fight. &lt;br /&gt;
&lt;br /&gt;
=== All Monkeys ===&lt;br /&gt;
&lt;br /&gt;
The revisit will be the same but Monkey White will have more HP. You will need 40 shots total to defeat him. The ideal setup would be 5 shots, shoot back, 12 shots, hammer, 12 shots, hammer, 11 shots, hammer. The bomb attack may break up the shots so plan accordingly. &lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
&lt;br /&gt;
Monkey White has 102 HP on the first visit and 150 on the revisit. Shooting him with thr gun does 1 point of damage, shooting the gear does 10 points damage, and a strong hammer does 15 points of damage.&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Tricks&amp;diff=143</id>
		<title>AESSD/Tricks</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Tricks&amp;diff=143"/>
		<updated>2025-07-26T22:31:02Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: Created page with &amp;quot;== Level Specific Tricks ==  === Fast Mermaid ===  In Chapuchapu Jungle it is possible to catch the mermaid monkey by running up to him with the fast blue monkey with certain timing.   TODO Explain timing  === Parachute Jump ===  === Infinite Fly ===  By quickly tapping X twice while controlling the Blue SAL monkey you can gain height without jumping from the ground. By delaying the second X press you gain less height but gain more horizontal movement. If you are falling...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Level Specific Tricks ==&lt;br /&gt;
&lt;br /&gt;
=== Fast Mermaid ===&lt;br /&gt;
&lt;br /&gt;
In Chapuchapu Jungle it is possible to catch the mermaid monkey by running up to him with the fast blue monkey with certain timing. &lt;br /&gt;
&lt;br /&gt;
TODO Explain timing&lt;br /&gt;
&lt;br /&gt;
=== Parachute Jump ===&lt;br /&gt;
&lt;br /&gt;
=== Infinite Fly ===&lt;br /&gt;
&lt;br /&gt;
By quickly tapping X twice while controlling the Blue SAL monkey you can gain height without jumping from the ground. By delaying the second X press you gain less height but gain more horizontal movement. If you are falling from a great height and you perform this trick before you hit the ground, you&#039;ll get a significant boost of horizontal speed.&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD&amp;diff=142</id>
		<title>AESSD</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD&amp;diff=142"/>
		<updated>2025-07-26T22:18:06Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: /* Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General ==&lt;br /&gt;
&lt;br /&gt;
* [[AESSD/Tricks|Mechanics, Tricks, Glitches]] &lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
[[AESSD/San San Beach|San San Beach]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Chapu Chapu Jungle|Chapu Chapu Jungle]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Fukai Kowai Palace|Fukai Kowai Palace]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Showdown! Monkey Red|Showdown! Monkey Red]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Kodaina Museum|Kodaina Museum]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Zeppekida Castle|Zeppekida Castle]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Dokotonaku Ruins|Dokotonaku Ruins]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Showdown! Monkey Blue|Showdown! Monkey Blue]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Showdown! Monkey Yellow|Showdown! Monkey Yellow]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Showdown! Monkey Pink|Showdown! Monkey Pink]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Showdown! Monkey White|Showdown! Monkey White]]&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD/Showdown!_Monkey_White&amp;diff=141</id>
		<title>AESSD/Showdown! Monkey White</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD/Showdown!_Monkey_White&amp;diff=141"/>
		<updated>2025-07-26T22:12:03Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: Created page with &amp;quot;=== Any% ===  Start off by capturing gun monkey and free shooting the button. Go into first person and shoot him. The only attack that needs to be dodged is the bomb. Shoot the gear on the back twice after the claw brings him down. Run back to the original position and continue blasting him in first person. Shoot the button when it turns yellow (will be as he rises to perform his attack. Switch to hammer monkey to hit the gear on his back twice. Go back to gun monkey and...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Any% ===&lt;br /&gt;
&lt;br /&gt;
Start off by capturing gun monkey and free shooting the button. Go into first person and shoot him. The only attack that needs to be dodged is the bomb. Shoot the gear on the back twice after the claw brings him down. Run back to the original position and continue blasting him in first person. Shoot the button when it turns yellow (will be as he rises to perform his attack. Switch to hammer monkey to hit the gear on his back twice. Go back to gun monkey and repeat this cycle again to finish the fight.&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD&amp;diff=140</id>
		<title>AESSD</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD&amp;diff=140"/>
		<updated>2025-07-26T21:58:04Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: /* Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Levels ==&lt;br /&gt;
[[AESSD/San San Beach|San San Beach]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Chapu Chapu Jungle|Chapu Chapu Jungle]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Fukai Kowai Palace|Fukai Kowai Palace]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Showdown! Monkey Red|Showdown! Monkey Red]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Kodaina Museum|Kodaina Museum]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Zeppekida Castle|Zeppekida Castle]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Dokotonaku Ruins|Dokotonaku Ruins]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Showdown! Monkey Blue|Showdown! Monkey Blue]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Showdown! Monkey Yellow|Showdown! Monkey Yellow]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Showdown! Monkey Pink|Showdown! Monkey Pink]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Showdown! Monkey White|Showdown! Monkey White]]&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
	<entry>
		<id>https://apewiki.siontea.com/index.php?title=AESSD&amp;diff=139</id>
		<title>AESSD</title>
		<link rel="alternate" type="text/html" href="https://apewiki.siontea.com/index.php?title=AESSD&amp;diff=139"/>
		<updated>2025-07-24T17:25:19Z</updated>

		<summary type="html">&lt;p&gt;Joeberryosponge: Created page with &amp;quot;== Levels == San San Beach  Chapu Chapu Jungle  Fukai Kowai Palace  Showdown! Monkey Red  Kodaina Museum  Zeppekida Castle  Dokotonaku Ruins  Showdown! Monkey Blue&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Levels ==&lt;br /&gt;
[[AESSD/San San Beach|San San Beach]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Chapu Chapu Jungle|Chapu Chapu Jungle]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Fukai Kowai Palace|Fukai Kowai Palace]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Showdown! Monkey Red|Showdown! Monkey Red]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Kodaina Museum|Kodaina Museum]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Zeppekida Castle|Zeppekida Castle]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Dokotonaku Ruins|Dokotonaku Ruins]]&lt;br /&gt;
&lt;br /&gt;
[[AESSD/Showdown! Monkey Blue|Showdown! Monkey Blue]]&lt;/div&gt;</summary>
		<author><name>Joeberryosponge</name></author>
	</entry>
</feed>